Ideas for using the system Or guide to Ac#or

Nov 26, 2008 at 8:18 PM
The system is used somehow like this:

An Main class (Control) runs and the actors is connected to eachother through this main class.
The user actors, which implement the actor class is using the actor class as a wrapper like this:

User implemented actor <-> Actor <-> Control (<-> ControlServer)

The last class (ControlServer) is the class, which do all the communication in the system. It will be renamed later on.

The pattern matching and message handling is at an very early state at the moment.
Two actors on the same host can send messages to eachother, and is doing a blocking read waiting for a new message.